Intro cinematic was good but maybe it would've been just as good without it so you could dedicate that time to other parts of the game. I enjoyed the environment and sound design, except for the monster scream 😭 Monster was super creepy and scared me really good the first time. It made the hairs stand up on the back of my neck. I ended up stuck after collecting all the numbers of morse code, I wasn't sure what order to put them in. The physical maps were good and necessary, but maybe there's too many of them? The post processing was nice but really intense, making the highlights very blown out if you get too close to the wall. I also struggled to read the instructions and didn't even see the instruction to equip the device until my second playthrough, I was just wandering around without the morse code sheet. Maybe you could move them to the center of the screen and make them a more bold color. Overall very creative, I think rusty confined spaces make a great setting for horror games. I wish I got to find the item to cross the gap to the other side of the rig. Nice job!
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Yeah it seems that very few people got how the codes need to be ordered, its kind of hinted in the original note "Codes seem to have a different pitch" but looks like it was still too mysterious and cloudy and could have been much better communicated visually! (Also there is a hint on the game page)
What is your resolution? I heard some people complain about stuff going offscreen at ceirtan resoloutions so thats why you might be having issues with some of the UI elements, someone already told me that making a select resoloution in settings would have been good but eh forogtem :P
Glad the monster scared you hehe
Thanks for the helpful feedback and for playing the game!