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(1 edit)

I just remembered that cutscene_draw_sprite draws something for a while and then stops. If you want it to keep showing it until pressing something, you might have to do it differently.

One option is to use cutscene_change_variable to change a variable of an object and then handle the drawing using that object. (Then at the end of the cutscene you could use cutscene_change_variable again to change the variable back.)