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(+1)

Wow, i feel like you absolutrley nailed the tense and creepy atmosphere of the ps1 era resident evil games. such a joy and surprise to find in a game jam entry, it felt really really good. 

The biggest issue i had is I cant progress very far. I know im missing _something_ but I just cant figure out what! I can get some bullets and kill the creepy thing but just cant figure out where to go or where to find keycards etc. I think this is completley on me and i know im being stupid😅I have not let this effect the rating though, as its a me problem and what i can see and do is really well polished.  I would personally appreciate it if you could ping me and unblock me though as i genuinly just want to see more. 

The sound design was good, everything felt foreboding, layered and reactive to what was happening. some of the sfx were a little loud, but in someways that kind of helped build the tension. the noise from the creature added to its discomfort too. 

The visuals were very well done, it lived and breathed that really distinct psx era. everything felt cohesive and you really made the style sing. The effects on the monster were particularly impressive, it felt very cool and otherworldy adding the how unsettling it was.  

The world building, both in game and in the description etc was niocely pulled together and really makes it feel like there is a world and lore i want to know more of. its intriguing from the get go and really draws you in. 

Overall, this invoked a feeling i havnt really had since resident evil 1 came out and as a kid i snuck into my brothers room when he was away to play it. what an awesome experience, you crushed it. well done and thankyou!

(2 edits)

Sorry about the loud sfx!
The map layout might be a little confusing, especially with chosen camera angles. Basically, you need to enter this large hall:

and proceed to its far end, where there's two ladders on each side leading to the second floor. Don't ascend the ladders, proceed further to the end of the hall, there would be a room and a music cue would play. From there on you should be able to proceed further.

Hope this helps, and thank you for such positive feedback!

I will be sure to play The Sands of Betrayal.