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I really enjoyed the calming yet unsettling atmosphere of this house on the edge of the world. It reminded me of the book "The Wall" by Marlen Haushofer. But I think something's broken in the game. I talked to the woman, listened to the radio, tried some coffee, walked around the house, and that's it. I don't know where to go next. There seems to be a corridor leading to another room, but the protagonist doesn't go there.