Huh - that sounds interesting. We need to polish what's here first before doing something like that though.
Viewing post in Parasite Infection 2 v1.20 comments
Oh definitely! Coming from the first game, it feels like there's a world where this game or maybe a follow up plays around with rng events, and the time system as like a deadline. I could totally see perks interacting with the stats in there now super easily since you have such an easy game over. Plus I just thought the way the npcs in the first game 'attacked' you would work well with rogue likes.