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Drawvity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #14 | 4.200 | 4.200 |
| Theme Implementation | #16 | 4.200 | 4.200 |
| Visuals | #19 | 3.800 | 3.800 |
| Overall | #25 | 3.583 | 3.583 |
| Audio | #36 | 3.100 | 3.100 |
| Gameplay | #38 | 3.100 | 3.100 |
| Fun Factor | #39 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Gravity: the player controls the gravity of the character
Pen: the device used for gravity control is a pen that draws lines which affect the gravity of the character
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Comments
I really like the art and the lore. Nice work!
Thank you very much. It means a lot to us.
Finished! I’m done. That means either you made a great game, or it was too short :D
I was struggling a bit with understanding the gravity, but I managed to overcome it!
That's wonderful! Thank you for the kind words
We also thought of adding a big, sandbox level just to have fun with the inks because it's just so much fun seeing the robot jumping around :D
Yeah, the game is short, making many levels in a gamejam is not easy, but the mechanic is quite fun, I could see a whole game made from it.
I like the lore around the pen and the art!
Gives off Aperture Laboratories vibes :)
YES! That's what we went for, Portal is definitely an inspiration behind our game
Robot don't always move forward. Sometimes it's are stuck in the endless loop of blue liquid(and for some reasons move back because of it. And also up)
Reminds Portal both in aesthetic field(hello, corporative testing!) and in gameplay. Good puzzle, many solutions for every level.Looks like it would be a fun game to speedrun.