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Such a cute premise! I really love the art style and the music! It's so whimsical and reminds me of web games i played as a little kid. The music fits the vibe so well, and i did not get tired of listening to it on loop. I will say the browser version is a little slow to run full screen, the frame rate drops a lot. Also the direction where the candy needs to be served i think should be telegraphed a little better, because i didn't know what to make and who to serve at first. The button configuration is also not the most comfortable, and would have benefited from arrow key formation for movement, so the controls are more natural. Doing everything with one hand really stifles the speed, and especially since its the key to winning the game. Another thing is that the game feels a little too slow. I feel like the amount of customers and their patience should be a little less forgiving, and the player character speed would need to be a little faster. The shifts also feel a too long, i think one minute shift is much more exciting and gives higher stakes. It would also be nice to have a drop/discard the ingredient option, as there were many times i've mis-clicked and picked up the wrong ingredient.  

 Overall, looooove this cute little game, good job!

Thanks so much for playing my game! yeah i guess i am really comfortable with WASD from fps games will keep using arrow keys in mind for future jams. Thats the first ive heard about fps issues, i tried to keep everything running as smooth as possible ill look into it, maybe it was itch having problems?  yeah the candy direction and order icon was an oversight i needed to have it more visible at all times for players something to definitely take note of for future games. Yeah i had originally wanted the player to be able to pick up and throw ingredients around but just never go to that point. again thank you for your feedback and thank you for playing my game!