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(+1)

whenever i try to start the game it makes a file called preloader_20251020_111007_168.log that says 

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: void System.Reflection.Module.GetPEKind(System.Reflection.PortableExecutableKinds&,System.Reflection.ImageFileMachine&) at BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00000] in :0    at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)   at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in :0     --- End of inner exception stack trace ---   at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in :0    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0    at Doorstop.Entrypoint.Start () [0x0008b] in :0

(1 edit)

Sorry for the late response! I’ll check this out later today and see if I can get this error to occur.

Does the game run at all, or does it just crash with BepInEx and this plugin installed?

I just now got to looking to this, and I'm unable to reproduce this error even with a fresh install of the game and mod.

One thing it may be is that you need a .NET runtime, most likely .NET Standard 2.1. Here's a link to its download page. Let me know if this helps!