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Ferase

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A member registered Oct 31, 2015 · View creator page →

Creator of

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I just now got to looking to this, and I'm unable to reproduce this error even with a fresh install of the game and mod.

One thing it may be is that you need a .NET runtime, most likely .NET Standard 2.1. Here's a link to its download page. Let me know if this helps!

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Sorry for the late response! I’ll check this out later today and see if I can get this error to occur.

Does the game run at all, or does it just crash with BepInEx and this plugin installed?

Thank you so much, I really appreciate it!!

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Hello! Yeah, sorry about that; the game's 1.0.0.4 patch broke the DLL and SFX changes, so we needed to update some stuff. We just now put out the new version, which is a total remake of the mod as a BepInEx plugin. We're hoping it allows for more customization and control while also making it less likely for updates to break it.

Let me know if you have any issues with this updated version!

The minimal version is pretty much the full version, just without battle sounds (which make up the majority of SFX in the game) and UI sounds. The only other difference (which I did forget to mention on the page) is that the full version also replaces the chest opening sound with silence, as this is how it was in the original.

Thank you so much!! We really appreciate it!

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As of right now, we don't really have a good way of doing this. The asset bundle file containing the music is made using a package for Unity called Addressables, which does some unique stuff compared to Unity's default bundle-building tools. It'd definitely be ideal to give people the option to choose which tracks they want in the game, but we'd need to make something that could do it just like how Addressables does, otherwise people would experience crashes or hangs frequently.

When we're finished with the upcoming SFX update, maybe I'll start putting together a tutorial on how to use Unity to build a working asset bundle to replace OFF's music.

Xem and I are actually working together on an update to bring SFX to this version! Stay tuned, we hope to have news soon!

I totally agree!! And thank you, I'm glad you're enjoying the mod! If you do run into any issues, feel free to let me know!

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Ah, I see it! Somehow the files got mismatched on my end. I just put out an update that fixes both tracks in the HQ version.

Thanks again for letting me know!

That’s strange, which songs aren’t being replaced?

You're welcome! And thank you for helping test everything out!!