Best part of this game was all the little details, the cutscenes and the music were great! The De Stijl style maze was, frankly, a genius and inspired choice which I could never have seen coming. Took me quite a while to beat though -- it's extremely disorienting not knowing what direction you're supposed to be headed, and then having that change every time you hit a block! The platformer was easier to complete, but I ran into maybe ten ghosts in a row before getting the hang of it haha! It all felt like a ... "period-accurate" level of jank / frustration, though. This was a really fun jam submission!
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So glad you liked it. De Stijl wasn’t actually my original plan. I had originally wanted to do something with Lego like the Fell in Love With a Girl video, but the problem becomes I really can’t do diagonals, and how do I express that blocks are actually Lego with only 4 colors. Plus it would take way to long to design the animation and program it, and I didn’t quite know how you could interact with it. So De Stijl was sort of a compromise, but I’m thrilled with how it came out, plus it was simple to pull off with only black, white, and red. I kind of feel like the pink elsewhere in the game was sort of cheating, but did make the game look better.