Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Helllo! Not sure if you remeber me but I asked a while back about making assets for the Corvids Corvid... I just recently swapped to the Kuda Avian since the other model was just way to janky so going to be grabbing all of your assets for the Kuda, but wanted to ask with this Asset, is there a way to make the Hood also work with VRCFT face tracking so that the sealed over beak can move and stretch with the tracking? If not its all good and can just disable it while equipped.

If Kuda has added more blendshapes to it after I've made this item, then yeah there isn't those matching blendshapes on it. 

I seldom return to already made things, unless there's been a whole overhaul on the avatar mesh itself making the thing not fit anymore.

I see, so more then likely just will have to disable Face tracking once its applied.