I really like the environment of the game. I would just recommend leaving the text at the start on the screen a little longer. The floating enemies hitboxes seem a little wonky, I felt like I was hitting the head but it didn't register. There should probably be a trigger under the map that kills the player too instead of just letting you fall infinity. Also, I would add a slippery physics material to the player so that they slid off the terrain a bit. I found myself getting stuck on trees a lot, which made traversal a little rough. Also add a restart button in your menu. This should be pretty easy with SceneManager.LoadScene(SceneManager.GetActiveScene().name) The "Quit" button just kind of seemed to freeze the game. I really think you should start the game with the fog off because the scene looks really cool!