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(+3)

Great audio design. Love the puzzles too. A solid entry to the jam. Yall actually managed to make a 2D sidescrolling game scary. However, I noticed some room for improvements with the visuals:

- The individual sprite works are gorgeous, but together they don't complement each other as well as it could've been. See my next point.

- Tone down the normal maps of the brick wall. It does give it a more 3D look but now everything else looks extra flat and lacks depth. This is especially true for the doors, which are also overexposed/overblown white balance.

- The dialog box needs a more fitting font and the design of the yes or no button doesn't really match

This was our first time using normal maps, and we definitely want to improve on that aspect. All the assets have them, but not all of them ended up looking good, to be honest. Thanks for playing and for the feedback!