Great audio design. Love the puzzles too. A solid entry to the jam. Yall actually managed to make a 2D sidescrolling game scary. However, I noticed some room for improvements with the visuals:
- The individual sprite works are gorgeous, but together they don't complement each other as well as it could've been. See my next point.
- Tone down the normal maps of the brick wall. It does give it a more 3D look but now everything else looks extra flat and lacks depth. This is especially true for the doors, which are also overexposed/overblown white balance.
- The dialog box needs a more fitting font and the design of the yes or no button doesn't really match