Love the minimalist aesthetic and the way you slowly but intuitively introduce the mechanics. A few sound effects would really help round this out I think!
My favourite moments were seeing the different progress bars appear, its a great tease.
It got really laggy at points with around 18 balls bouncing and generating so many text toasts.
Personally reaching infinity killed the momentum for me, I didn't think there were enough bonuses from the first infinity point to make me want to do it all again. But that's probably more about my style of incremental games, I prefer ones that can be completed in a couple of hours. Especially when they have this much active gameplay.
Great work!