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The game was unfortunately pretty unplayable for me. I kept falling through the map even while still in the menu, and the controls were inverted. The audio settings also bugged out, the volume started counting below zero when I tried to turn it up again. That said, the rope mechanic was actually really fun and had a lot of potential.

yeah you arent supposed to move in the beginning part until the elevator reaches down. i set the player to be a child of the elevator or else it bugs if I don't, if your on it.  and for some reason it was inverted. but yeah you had to wait till the elevator reaches the ground floor to play. that was the intro scene anyways.

Yeah. I suspected it. Maybe you could add a simple boolean to check if your cutscene is still running or even better...add colliders to the elevator and let the player move around while having the main menu on.