Thank you for your feedback. Nametags on the doors is a fantastic idea.
Regarding knowing where Mothman is, the game heavily relies on audio cues (the specifics for which are detailed in the book) and matching sounds to rooms. I understand if that was easy to miss though as there’s a fair amount of text to read.
The flashlight should always blink when he is nearby. I will keep an eye out for potential bugs but I think you might have been walking into rooms Mothman was already in and then got caught and just missed the blinking because you were moving quickly (audio cues would help a lot there).
Anyway, thank you very much for playing. Your feedback is very helpful and I wish you a lovely rest of your jam.