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(1 edit)

I'm glad you figured it out. Unfortunately, I couldn't respond earlier because the itch.io servers were down. You're right, it's not the most user-friendly system for modifications, and I don't think I'll be able to fix it quickly. But I'd love to hear your ideas on how to implement this and make it more user-friendly.

For your information, in v1.1.2, user tables overwrite in-game tables, meaning you can refer to in-game tables from your custom table and vice versa.

I'll attach the tables that are currently in the game. 
https://files.catbox.moe/g6xvag.zip

(1 edit)

The workaround I used was that since it is forbidden to override the all_races.csv table, I replaced all of the initial races tables by tables that mentions solely my new "allracesreplacement.csv" table that then redirects towards all the custom races I wanted, however in the current state, the angel mod distributed with the game does not work due to the line of code I mentioned (line 75 in global, I had to decompile the game to find why it was not working) not checking for the presence of a custom table meaning that all_races.csv is the only table that is impossible to override.

Could you share your mod? I'm very interested in what you added and how you did it.