Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Visual direction with this is really clear, that is to say, it's very nice looking. From the menu to the black-and-white aesthetic, but other aspects are not to scoff either. Like this is a solid demo. I was bit confused by the "monsters". Like I feel bit silly that I died walking straight to the first one at the showers, but like if you think about it, ye, the monster would attack you realistically, but I feel from game experience perspective I was expecting to get like a some sort of "hey this is how the enemies work" or some world building, maybe a chase even. But my expectations be dammed, you do you. I did wonder at times if the "monsters" were meant to walk around but mine were just bugged. 

Regardless, good stuff, hope you guys continue with the next part and onward, great potential!

(+1)

Thank you for these kind words, which are important because they motivate us to finish this demo. You were right, we had planned for the monsters to move, but we ran out of time to deliver consistent behavior. We will rework this part for the following floors. I hope you will come back to test the result later in the year. Thanks for playing!