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(1 edit) (+1)

I loved the aesthetics and the effects inside the game. The character animations were also very satisfying. The controls were really hard though, but luckily the box blocks the monster's path so I can shoot it. One thing I was confused by was the box doesnt come up the elevator with you so I got lost a bunch trying to go back to get it.

Overall, I appreciate the difficulty that the controls and camera angles provide to the game, and the special effect of the box revealing the true textures of the room was genius.

I only discovered that issue with the box not taking the elevator together with player character thanks to comments here.
Now I've fixed this issue in bugfix 1. I definitely should've thought about this earlier during development.
Thank you for playing!