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Hello and thanks for the feedback. I worked on the story and the dialogue and the story indeed had to be cut. We had an entire story mostly fleshed out, but could not add all the content because we ran out of time. So we somehow had to make a decision and we just tried to deliver the first level and the story up until there with as much polish as we could in the limited time.
We had planned out more levels and the story would have progressed in a similar way between the gameplay sections. So this is why the story ends a bit abruptly, because we made the decision to cut most of it out rather late - and redoing the entire narrative to fit in just one night would have felt wrong and I think it also would have clashed with the atmosphere the art was building up to.

so maybe one day we can fnish the cut content and then hopefully, you are going to see the full narrative. I guess Suiko giving that water to her sister is probably not a good idea,...
but also, we cannot make any promises. It is what it is with the constraints of game jams.