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Just finished playing it and I was surprised by how well it conveys the feeling of having restricted movement. It really puts you in the character’s shoes. Movement controls feel solid overall, I didn’t run into any issues. The art direction is awesome too, clearly a lot of love was put into it and I’d love to see more of it in future updates. A few small things though: I bumped into some minor bugs here and there. For level design, once I pass through an area that I don’t need to revisit, it’d be nicer if the doors closed behind me so I don’t get turned around. I’m still not fully sure what’s going on with the story yet. Also the monster cell/core could use clearer visual cues as I only noticed it by accident when I got close enough to catch the red light. Overall though, this is definitely something worth continuing. The devs clearly care about what they’re making. Keep it up guys!

Thanks for playing the product. We will continue to develop the game. My team's expectations will still be to produce interesting and quality products. Who knows, there will be a more complete version on steam in the near future.