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damn you have a lot of good ideas LOL

and dont worry
i dont mind the back and forth
i appreciate all the helpful feedback

i absolutely love the ideas of spike trap and barb wire
didnt think of making a mouse trap variant undetectable
my original concept was to perhaps give 012 and 021 longer range
but your ideas fit in their place way better
(id say barb wire would be better in right path due to the faster attack rate)
instead of making them "camo", i could just make them ground units like glue mat
which in turn would let me make the next guy more interesting..

i love specialist too
we could name her specialist deconstructor or specialist dismantler
just to differentiate her from specialist rocketeer
and instead of being able to detect "camo" units
id give her the ability to attack any unit regardless of height
so that would include ground units like glue mat
and flying units like.. well those dont exist yet
(until maybe stage 4 hehe dont tell anyone shhhhh)

thankyou and good day to you too C: