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(+1)

Loved the atmosphere and how well you conveyed mechanics like the line getting cut through your level design. The whole experience felt like the Cube meets Portal and I'm here for it! I did find a small bug that jumping against the wall of a pipe lets you see through the wall but I only found that on my second run so probably not a major issue. Well done!

(+1)

Thanks for playing! That issue you noticed was due to me having to approximate the collision of the tube using box colliders. Could not get non-convex mesh collision to work with the rope bending around corners. I was really rushing to get a lot done and did kind of a shoddy job on it haha