Really interesting in presentation and specially story, given how there's no "monster" but rather just memories of fucked up relationships. Although I don't really understand how the map works, is each memory in an specific room or do they just appear at random when you enter a room?
Viewing post in No Room For Sharks jam comments
Thank you for playing, and thank you for the kind words! To answer your question, each room is randomized along with which memory appears, so there's no constructed map of any kind. I track the number of times a player moves between rooms, and after each character's introduction dialogue, each memory is set to a random number that represents how many rooms the player must enter until it appears.