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Couple of feedbacks tho:

- I'm not a fan of the ship audio design. I know you're going for that low bit sine wavey type beat but it gets tiring to the ears, especially when it plays all the time.

- It's hella frustrating having to turn around to view the radar. Maybe it's intentional but imo it doesn't serve the horror and only hinders the player's interaction with the game mechanics.

And idk if it's by design but the magnet's rope turns invisible for a sec when it's underwater

Thanks for the feedback! The controls definately could use some improvements, having the radar closer to the view of the player would've been better. As for the sound, I didn't use low bit sounds so maybe that was a bug? Only real ambience that plays are metal creaks and water. Seems like there are some issues with the web build, so maybe the windows build fixes those issues

Wait there's a windows build? man I should've played that one