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(1 edit)

Thank you vary much. It would be amazing if we could use the SDK on android godot to build mods. I don't have a pc so it would be amazing.

hey, not sure if you're still interested. but I found out that if you manually build the .pck in the godot editor and place it in the folder you create for mods (Should have one  .gd scripts and a .png) you can turn it into a .zip and it becomes a usable mod