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Hello all!

Let me proudly introduce you to my newest game-child. Its name is Alien Hermeneutics, and it is a surreal existential horror game with experimental dialog mechanics, a squishy main hero, and a lot of underwater atmosphere.

You can play the game here: https://boticelly.itch.io/alien-hermeneutics. Web version is availiable, but not optimized, so Windows version is recommended for a better experience.

This game is a loose adaptation of an old idea, initially realized as a paper prototype several years ago. I am still a Unity student, so please be gentle to my baby and don't criticize it too harshly. However, any constructive criticism or feedback would be greatly appreciated!

Now I have to go get some sleep. See you in the comments!