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Thank you for playing our game and for the feedback!

We absolutely were inspired by WarioWare! And yeah, I'm not sure we were entirely on the same page with the mini-games so there is some lack of cohesion there (my bad as the design lead). The timer is probably a good idea, but we were trying to make it feel more laid back and casual and figured adding a timer would make things feel rushed and potentially overwhelming. Maybe something to show time moving for a sense of urgency without actually showing how long the player has left?