Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for playing! I tried to make the cooking part a bit less micromanagement than a standard cooking sim, since you have to deal with the enemies, and together it would just be too much There is a point though where the enemies become a bit overwhelming, and I think if I were to polish the gameplay loop a bit further, I'd probably add some sort of turrets or traps to help balance that out. My personal goal for now is to not spend more than 3 months on a game (my last game took 2.5 years x_x) and this is where I landed in the time frame, so I decided to just call it done for now. May come back to it at some point if there's a demand, but for now it's onto the next project!