Cell Shaded look was really good, liked the intro "animation" with eye blinking. I liked the forge animation, simple but very clever, hammer on anvil. I liked the arms and hammer, but i think if the game would be longer, i would prefer to have them not take as much space in the interface as they do currently. especially the hammer blocks so much space.
I liked the small scenes, for picking up a new item, and crafting and so on.
I liked the movement of you character, and cool that I can throw thors hammer.
very clever design with crafting the different items/keys, I especially like that the forges/anvils are placed directly nearby, so that i don`t have to backtrack. Cool mechanic with destroying the blocks.
Very creative overall, you probably also did a good job with the enemys,
Also a good lenght for a gamejam.
Very well done! even more impressive as a single dev!
Some minor criticism:
Once I had trouble after forging, that my mouse kind of seperated from my character. so I could n `t turn correctly etc. but that was fixed by using the forge again.
One of the three ghosts in the last room, was invinsible at first, for like 20s but later on i could kill him. Maybe because he ran out of his room? idk.
Oh, I tried to restart after playing through, but I ended up in an endless loop of blinking eyes... standing up... and repeat :)