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Hey! Thanks for your kind words!

the post processing effects are using the shaders inside lib/shaders/*

in main.lua you can see the configuration:

```

effects = moonshine(moonshine.effects.glow) .chain(moonshine.effects.gaussianblur) .chain(moonshine.effects.scanlines) .chain(moonshine.effects.crt)

effects.glow.strength = 20 effects.glow.min_luma = 0.1 effects.gaussianblur.sigma = 1 effects.scanlines.width = 4 effects.scanlines.opacity = 0.2 effects.scanlines.color = colors.light_blue

```

These shaders are part of the moonshine project https://github.com/vrld/moonshine

(+1)

Oh wow
I'm lost for words.... :P
Lemme check out the git project to see for myself  :)