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(+2)

there are a couple things missing/broken from this tool:

  • The APK file doesn’t currently use the optional custom icon png file passed into the builder tool.

  • The deployed game seems to have the orientation configured to rotate based on what the device’s detection sensor identifies instead of enforcing landscape orientation for RPG Maker MV/MZ games.

Possible solutions:

  • Since the builder tool uses Capacitor, you can setup a feature in the builder tool to set the orientation rule and to set the app’s icon via the CLI tools being run in the background.

  • For the icon issue, I’d suggest double checking whether the icon file is being copied over to the temp folder or where ever you’re storing the temporary build files during the build process. It kinda feels like the default Capacitor app icon file isn’t being replaced with the custom icon so the builder ends up using the default Capacitor project icon instead.

  • For the orientation issue, adding a simple dropdown option in the builder tool’s UI that uses enums/constants for setting the specified orientation rule for the app that would then trigger the setting/updating of the orientation config value in the Capacitor config dynamically.

Hope this helps Kagura! I love this tool btw and I plan to use it from now on for the Android port of my games and NW.js Web Apps. It saves me a TON of time since I won’t need to take the time to configure a new Capacitor build environment for every app I’m building.