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Just an update here: still working on 0.2 release and squashing bugs. I've been adding some new features for testers so it's easier for them to get to the stuff later in the game that's being added. This should make testing easier as the game moves forward and catch bugs easier so the "official" itch release is smoother and doesn't need multiple bugfix patches. I expect 0.2 to be stable and release on itch sometime this week.