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(1 edit)

Just finished playing version 0.1.1. Great work guys, such a great way to transition straight into the game play. Overall the AI and asset design does feel very polished and the slight glow on the fire and some textures really gives it a futuristic feel. 

With the camera, it's great to see that you've implemented choice to change the x and y axis, as well as the sensititivty, however, I felt that when I was choosing a sensititivty there wasn't one I was super comfortable using, it was either slightly too fast or slightly too slow. Moving the camera was also a little jerky sometimes when spinning it around the charatcer.

The slicing mechanic was super fun to play around with and I found joy in slicing up objects that didn't need to be sliced, it was a nice touch to slow down the camera during slicing. 

One problem I did find it that the game crashed on me a couple of times, especially during the room where I had to find the purple key. It happened after I ran into the fire and respawned. That and if the text above key card machines and the CCTV view are aligned on screen the text goes behind the screen, despite being physically closer to the player.

Other than that, great polished game so far and I can't wait to see it with more juice and animations! Brilliant job guys!