This looks amazing! Way more than I ever expected with the game. I can also see how the master mode might be able to co-exist "cross-play" with the sissy mode. As in you can have a master/mistress that one has customized in a different save and depending on what choices one makes in the master/mistress mode that same master/mistress may show up in the Master/Mistress app in the sissy mode and interact with you in the same manner you would if you were role -playing as said Master/Mistress and vice versa, but that's just a thought. Anyway great work try not to over work yourself deadline are always adjustable when it comes to your mental health. As a fellow game developer who has suffered though burn out way too many times please, please, please make sure you take days off to recharge. Last and Final Thing BEWARE of FEATURE CREEP have an end goal in mind a hard stopping point of the features you want in your game. Don't let us as your audience/fans steer you off a development cliff trying to please us with endless features. I'm done rambling. Take care, drink water, and know that you are loved, cheers!
Viewing post in Some info on the new progression system and more comments
Yeah being able to switch between a custom master to a custom sissy is something that i feel would bring the games two separate halfs into one complete game. At the moment both modes are practically separate games in separate universes. Just being able to hop in any save and switch between characters as if it were sims 4 or gta 5 story mode would make the game feel more concise and optimized. However doing that may require a large quantity of time to overhaul master mode in a way where both modes can coexist into one singular game instead of two separate games with the same art style. But from this update I feel as if thats the direction the game is heading anyway.
Thanks. That's the plan, to allow players to switch between characters whenever they want. I already have some solutions i'm working on, and hopefully they'll make sense. There will also be a sandbox mode that combines everything the game has to offer, allowing you to create multiple characters, including female characters, so they all coexist in the same timeline.
These days, i'm trying not to burn myself out. I'm getting better at taking days off and keeping my work hours in check. Regarding the 'endless features' problem, it can be quite a big deal, so i'm trying to avoid that as well. I have a list of features that i'll definitely implement, and i pay attention to the feedback i receive. I may tweak some of those features or even add something new if it's feasible, though that's not always the case. Thanks for your kind words!