Love this game. It is quite rare for a niche fetish game to have such a fleshed-out mechanic, but it is definitely something I'd like to see more.
Speaking of more. I do wish there are more opponents in bottomless mode. Especially when the game ends with quite some unused capacity. And some QoL like a "Return to Menu" button or the ability to save high score (Max capacity reached, Max size reached, Fastest victory by turn, etc.) would be appreciated.
Haven't unlock the vore success ending yet. (At least I assume there is one without image) The obvious strategy would be 1. stay in Round 1~3 as long as one can to farm capacity and 2. finish Round 4 as soon as possible. But I found it difficult since it's basically RNG.
There is a bug about action cards. Whenever there are duplicates in Inventory, all of them get deleted after a single use. It is not game breaking or anything, but it would be nice if it gets fixed. (Or maybe let the game auto reroll if the next action card is a dup?)
Before:
After using "Reduce Op: -1" one time:
All and all, a very fun and somewhat addictive game. Would love to see where it goes in the future.