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Coming back after months of trying it out last time half a year ago (ikr?? it's been half a year since I last tried this game out!) and I see a visible glow up and increase in the amount of content there is (I'm currently around 750+ depth). Automine is pretty nice to have and automation in the form of golems really do fit the theme of an Arcane. I'm hyped to see what infusions and milestones will be once they're released slowly but surely for game progression.

My current suggestions at this point have changed seeing how much it has been growing, though I don't have a lot, here's at least one of my suggestions:

Crystals seem to stack up very easily while the era of using pickaxes do give a temporary slowdown, and considering that I've seen a lot of things that are benefits for having automation so I'd like to suggest having active spells to benefit active playstyles as well, starting from once you have access to weathered stone, you can unlock spells that cost crystals (they scale up quickly due to how much you'd get later on), and if you're going to roll with it, up to you what they will do!

It feels refreshing coming back, restarting my old progress to see how much the start has changed, please keep it up!

Hey, I really appreciate the energy and time you’ve given me here. A huge thank you!

I never considered how easy the shards stack up, and you’re absolutely right. I have tweaked them a little to get less.

I love your idea about magic and spells, again something I had not considered. I will put your amazing ideas into the future update ideas and have a good think about how to implement balanced spells!

I am working on a massive update for the game currently, one that will hopefully make you feel like you’re playing a brand new game if and when it is released and you return to the Arcane Earth. Progress is slow but steady and I am inching ever so close to the end… not long to go…

I really appreciate your feed back, thank you again!