Hey guys, just wanted to post an update.
AquaShell Update incoming: An update of the scripting shell, AquaShell, will soon be released. It will provide more stability and also integrates with winget way better. This way installing the scripting system on your Windows machine is more streamlined. Of course you will still be able to manually download and install it via the official homepage as well as via the itch.io project entries of my AquaShell specific game pages.
New multimedia plugin planned: I'm planning on implementing a new multimedia plugin using either SDL2 or SFML. I'll dig more into the two to see what fits best. Anyways, this ensures a modern multimedia plugin as the current one uses DirectX 9 which is kinda dated. It will still be supported tho, but you can decide for yourself which one you'll eventually be using. Along with the new plugin, I'll create more simple sample games (Snake, Tetris, Asteroids, etc) to showcase the usage.
Standalone bundler: I'm also planning a tool to create standalone EXE files from scripts / scripted apps. This provides more accessibility to people who don't have AquaShell installed. Imagine how cool it would be shipping your multimedia apps / games or any other kind of scripts to users.
It would be really helpful if you'd consider starring the repository on GitHub. AquaShell is free and open-sourced software under the MIT license. 💚
Stay tuned!