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- New Intros

- Kyo-1 added

- Kyo-2 added

- Genjuro added

- Haohmaru added

- New story intro

- New story ending

- Credits updated

- New final boss

- Nakoruru: All aerial special moves and bird moves are no longer overhead attacks

- Guile's Axe Kick MAX now combos

- Clark's Stomp Kick now super cancelable

- Leona moves retimed and Orochi form now has jumping corrected (she needs more work)

- AI has been reworked. Most characters at level 1 will still try to attack.

- Jazu's super now ends the right way

- Momoko's supers are back on the ground

- K's super connects the right way

- Orochi now has kickable feet

- Jack's palette for Melcore is now fixed

- Kasumi can now combo off her forward light punch

- Ken's missing continue music fixed

- Bosses have proper animations for Whip's attacks

- Added new code that makes strikers in boss rush not hit the boss when you are doing a super (experimental)

- Removed a Mai extra super

- Removed an Angel extra super

- Andy's super bar now fills as normal

- M. Bison now has a better starting attack for his MAX 2

- Lui Mei now has a sliding hard kick that can be buffed

- Reworked all afterimages on supers

- Lowered damage on Omega Rugal's MAX2

- Dhalsim color issues fixed

- Lui Mei's fireballs no longer create a clone of herself on reflect

- Missing Hugo sprites fixed

- Seth's standing CD fixed

- Ryo's movelist fixed

- Momoko's air CD fixed

- Yurika's air CD fixed

- Cao Long's air CD fixed

- Sakura's air CD fixed

- Adelheid's air CD fixed

- Dhalsim has new intro and win animations

- Violent Ken no longer does free supers

- Krauser's super throw now moves the other player around

- Kusanagi super damage lowered to be like 2K2UM

- Kusanagi throw damage fixed

- Choi's super that would lock someone is now fixed

- Goenitz having free supers is fixed

- Chonshu's fireball is now working

- Some hitbox fixes on Sakura. Now has crossup

- Amanda's low hard punch can now cancel into extra attacks

- Lowered sounds on some strikers

- Lowered sound on Sima Li's intro

- Zero and Clone Zero are on the same tier in arcade mode like Orochi Iori/Leona

- Rugal's shield is timed better

- Guile's Sonic Cross hit sprites removed

- Geese now has team mode

- Leona's MAX 2 locking the game has been fixed

- Added new arrow for main select screen so you know there are more than one game mode