something is REALLY off with the enemy stat calculations currently. the 3X multipliers given by the basic spells is instead being calculated as something like 30X. example :
enemy has only the 3x stamina spell. magic, control and speed are all between 30-50, but stamina is an utterly insane 11k, with the calculation showing (1+31+0+3k)*3*1=11k. that same pattern follows all other enemies as well, if they have a spell that buffs a stat they get several thousand added to their "flat" value. while it DOES calculate correctly for the player. this, obviously, makes the current build unplayable.