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something is REALLY off with the enemy stat calculations currently. the 3X multipliers given by the basic spells is instead being calculated as something like 30X.  example : 

 enemy has only the 3x stamina spell. magic, control and speed are all between 30-50, but stamina is an utterly insane 11k, with the calculation showing (1+31+0+3k)*3*1=11k. that same pattern follows all other enemies as well, if they have a spell that buffs a stat they get several thousand added to their "flat" value. while it DOES calculate correctly for the player. this, obviously, makes the current build unplayable.

Noted, will look into this closely.