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I am glad to see more content (lots of it). :)

I ended this video abruptly during the big city stage because I didn't want to let my battery get too low.  Since then I found Signolo, and played through the finale of the content up to this point.

Somewhere around round 4 of the Signolo part it got too hard for me.  I ended up using the bribe option.

Recruiting Ban-Ban then immediately taking all the tires is very funny, lol (probably not too nice though).  Well of course the game doesn't require you to do it ...

Some of the Cousins have no "Magic" actions available yet, but I'm sure that is already known.

The story certainly took a turn and got somewhat more fleshed out at the end.  There are still mysteries (especially just what caused that crazy change to the universe) but we're only halfway through, so having mysteries is a good thing.

In the coming days I'll probably play some more :) try to recruit some more Cousins, and maybe check out some quests.

Fun game!

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Thank you for sharing your experience! I have a few questions if you don't mind answering.

- Which bribe option did you choose

- Were any Cousins too difficult/vague to discover?

- How were the new quests?

- What are your thoughts on the ending bit and how the plot turn was handled?

- Is there anything you want to see in the future, like certain quests, objectives, gimmicks, songs, jokes, etc? Anything really

I don't think I'll have a lot more that's helpful to share right now ...

I chose the half my yen bribe.

I haven't done any more, yet, other than what was in the video and then playing to the end of the current content.  So far I have only found the Cousins I've found in the video, plus Ban-Ban and Signolo.  I haven't tried the quests, other than the Limited to 1 one that I remembered I especially liked.

I've been happy with the whole story so far.  I don't think I would like the whole post-apocalyptic thing or what Goro apparently may have done (which I learned at the end) if it were the story to an official katamari game, but it works well in an RPG.  I'd just say keep up the good work on the story.

You're the creative inventive one; I don't think I'll produce any worthwhile jokes and such.  If you worked in Katamari Forever's Katamari Dancing All Night somehow, I would enjoy it, but I don't know if anyone else would.  And you can't go wrong with Disco Prince.

Thank you for answering! I purposefully did not include any Katamari music outside of the opening cutscene to illustrate how different everything is.

Understood and cool, no need to throw in katamari music if it's against your vision for the project.

I thought I'd give my take on the criticisms mentioned in the log ...

Tutorials - I don't have a strong opinion.  I don't see a need for more tutorials, but then again I was the one who began the Ace battle with everyone pooing their pants, lol.

Swearing and humor - I haven't seen any humor that's problematic to me, but I still haven't tried most of the quests (sorry).  But I still think the swearing doesn't fit.  In my opinion the game would be better if the S word didn't appear in it.  It's your call though, and the game is also good how it is.

Repetitive gameplay - Personally I really like the gameplay. :)  Yes it is repetitive but that's not a problem for me.  Real katamari gameplay could be called repetitive.  It's worth listening to other people's opinions though, and I sure have nothing against adding variety.  I hope the gameplay doesn't change too much.