To get the Old TV model working in Godot:
- Download Blender (if you don't have it.)
- Open the `old tv.blend` file.
- Wait for it to load in Blender (it was kinda slow for me.)
- Go to the File menu and select Export -> glTF 2.0 (.glb/.gltf)
- Select a place to save the file.
- Press the Export glTF 2.0 button.
- Drag and drop the exported `old tv.glb` file into your open Godot project in your FileSystem tab.
- The image will import with the model and be applied correctly.
Enjoy!