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To get the Old TV model working in Godot:

  1. Download Blender (if you don't have it.)
  2. Open the `old tv.blend` file.
  3. Wait for it to load in Blender (it was kinda slow for me.)
  4. Go to the File menu and select Export -> glTF 2.0 (.glb/.gltf)
  5. Select a place to save the file.
  6. Press the Export glTF 2.0 button.
  7. Drag and drop the exported `old tv.glb` file into your open Godot project in your FileSystem tab.
  8. The image will import with the model and be applied correctly.

Enjoy!

Thanks!