Thanks so much for the lovely feedback! Yeah, I was learning unity in the evenings and weekends using CodeMonkey’s tutorial for about a week and a half before Sean announced the jam and thought it was a perfect opportunity to practise what I’d learned.
3D cameras turn out to be hard to wrangle, haha, I think an isometric camera or 45 degree camera you can swap between the cardinal directions would be what I’d use if I remade the game now.