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A very nice concept, i really liked it.

There are 2 things that would require more attention, from my point of view:

1. Controls feels like glinding and rotation is a bit tricky. A bit of polishing here will increase the gameplay feel exponentially.

2. The UFOs do not have a big impact in the gameplay, maybe add something like the more you stay in the UFO's light the faster the time decreases. Or something more punishing as they do not feel like a threat, therefore the player does not feel rewarded for dealing with the mechanic.

I want to thank you for participating in the Rabbit Jam! You did a great job!

Thanks for playing :) The alarm bots are quite useless indeed, the world is too open so everything is a pathway