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Really neat little idea, good take on the theme, lots of well designed levels, and I especially liked that moving Ghost mechanic.  A bit of nitpicking- there were levels where you have to die a lot and you are set back to the beginning of the level so you have to make your way through the level bit by bit, bone by bone. I like this concept, but I think if there was a checkpoint somewhere in the middle of the level that could update the spawning position of the player then they wouldn't have to go through the same motions of completing the early stages of the level again and again, I think that could improve the flow of things a bit.  I also encountered a small bug- sometimes the bone would spawn on top of me after I died instead of where I died and it would prevent me from moving forward but gladly there was a respawn button to help with that.
Overall, really nice entry, I think it's scoped really well for a game jam and manages to be exactly what it was meant to be. 

(+1)

Thanks for the constructive criticism! Maybe I should have added a checkpoint for longer levels. I specifically added the restart button because i was lazy to debug the issues lol. I know how the bone glitch may totally reset the player's progress and I'm really sorry for that. I'm really grateful for the feedback and for playing the game <3.