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Cool idea! I unfortunately had a rough time getting a handle on controls, the abilities didn't seem to always activate for me that sent me back to the start of the puzzles. maybe a skill issue? But cohesive art, great music, concise ways to solve the puzzles with abilities and a good mixture of interesting gameplay. Very well done putting it together in the game jam time frame! Could totally see this fleshed out to something more. and would probably spend hours on it trying to solve every puzzle haha. Well done!

I'd really appreciate a comment on my game to :) ty

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For sure! I forgot to comment on your game, I was going to! If you could describe the issue you had with the abilities in more detail, that would be really helpful for bug fixes!

The only issues I had is that sometimes the dash would not trigger, which caused me some falls into pits haha. this prominently seemed to happen when I would jump form a ledge and try to activate the dash right away.

and the grapple felt like the mouse position needed to be a little too precise? Like it seemed if I didn't have my mouse right over the grapple point (or perfectly lined up in the direction of it, if its a raycast) when I clicked, it wouldn't connect and I would fall.  Though like I said, this may be a skill issue of my own haha, and a design choice for you :)