Really unique and fun game! We loved the creative puzzles, our favorite was the section where you have to block the arrow on the last panel using the body from before, such a clever idea! The overall visual style is beautiful too, with that early Dreamcast/Late PSX vibe that really adds charm and atmosphere.
Main issues we ran into were mostly with the controls; the jump felt a bit inconsistent at times, and some of us had trouble getting it to respond properly. The second area, especially the jumping pit, could get a bit frustrating when the ragdoll would fly off in awkward directions, making retries tricky. Having to replay the whole game after a game over added to the challenge too, so maybe future builds could include checkpoints or slightly larger collision boxes on the statues for smoother platforming.

A small nitpick, but we also think the button font could be a little cleaner to better match the buttons’ look. And having a few more animations (for jumping or dying, for example) would go a long way in selling the charm even further! though we totally get how jam time limits can cut things short!

Still, this was a fantastic entry overall. The core idea is strong, the puzzles are genuinely smart, and the presentation is great. With more polish and extra content, we could totally see this being a hit on Steam or Itch. Amazing work! <3