Thank you so much for the detailed feedback! 😄
The big second door was actually supposed to stay locked until you collect 25 stars, but we accidentally uploaded a version where it’s already open — whoops!
The mouse is meant to stay hidden outside of menus, so something must’ve bugged out and made it appear and disappear incorrectly.
A few things don’t work quite right on WebGL (like localization), but we decided to keep this version exactly as it was when the jam ended, just to stay true to the original submission.
And yes, the “enemy” wording was a leftover — we had early plans for them to actually harm you, but that idea was dropped midway haha!