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My first game was a spaceship game, so I feel a certain nostalgia when I see a game like that. The mechanics are very basic, and I didn't feel any penalty from dying countless times, only benefits, which made the only challenge dodging all the attacks when I finally wanted to defeat the bosses.

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Hey, thanks for playing and your feedback! The design of the game is to buff your character when you die so you can kill the boss quicker. The objective of the game is to kill all the bosses whilst minimizing the total amount of deaths.