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(1 edit) (+2)

I loved the ragdoll physics! I couldn't figure out where to go near the park when he mentioned scaffolding, so I went for a swim in the lake and wound up pulling off some sick dance moves as my avatar started breakdancing all over the place, then I went to the train station and decided to go live in the woods because there was no one alive to take my ticket. I know it's not the story you wanted to tell, but it's the one I experienced, and I feel all the better after it.

In all seriousness, I liked the music, atmosphere, storytelling, and use of theme. This was a good game that was made even more delightful by the ragdoll physics!

Edit: PS for future reference, none of the buildings around the park have collisions on the walls so you can just walk through them. No issues with this for the jam, but if you are going to continue with this venture (and I hope you do, it's a nice premise) then that would be something I would recommend fixing asap to prevent players from sequence breaking or softlocking!

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Thank you so much for sharing your harrowing journey, Now i'm sorta tempted to make that a side plot of the full game (which is definitely coming)

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Hidden ending: Became one with nature xD